Someone calls them fails, someone calls them fuckups and someone calls them problems, while we’re calling them Bottlenecks.

We’re launching the series of evening events devoted to projects’ bottlenecks in any technical areas.

Any of us can come up with an approximate estimation, but in reality any designer or developer will face a bottleneck anyway.

“The hardest part of such work is how abstract and unscalable it is, and how blurred all the requirements are. Moreover, each project is unique, so each of them will be like a first one.” – states Julia Romanenkova, a Business Analyst.

We are also sure that our speakers will help you to prevent any possible bottlenecks to save you some money and nerves in the future.

Our speakers:

Serzh Ovcharenko – Very Lead Game Artist

Sergey Khandogin – CTO at Innovecs