Really, why should a creative mind bother learning how to code?
Innovecs (international software development company) spots a trend of hiring designers with coding skills. It can be one of the most rewarding competency. Let’s discuss it with two experts from ironSource: Playworks Studio Art Director Giacomo Maragliulo & Manager of Creative Operations Emmanuel Bergman.
Talking points we’ll cover:
- To code or not to code, that is the question.
- Turn your ideas into a product — bring your design to real life.
- How code influences design decisions.
- Code as a medium to create a great user experience.
- More marketable and adaptable designers on the market.
The designer doesn’t have to become an expert coder, but understand a developer’s perspective. It leads to “shared understanding” and better understanding of the project’s technical needs and limitations.
Join the talk to deep dive into the new designers’ reality!
When: July 22, 7:00 pm (EEST) / 12:00 pm (EDT)
Where: Online (a live stream link will be sent to your email)
Register here: https://coding4design.eventbrite.com
Meet our speakers:
Giacomo Maragliulo, Art Director Playworks Studio at ironSource
“I’m a multidisciplinary creative leader with over 15 years of industry experience with advertising, visual communication and design. Based in Tel Aviv, working at the third best ad network in the world in volume for midcore games, leading the multicultural creative design team of Playworks and Supersonic.
Previously I’ve worked with a wide range of delightful people along the way: Netflix, HBO, Activision, King, Blizzard, Supercell, Zynga, Playrix, Microsoft, Hewlett Packard, SAP, Samsung, Facebook, Dolce&Gabbana, Burberry, Adidas, GQ, Rolling Stone, Campari, Coca Cola, Campbell’s, Audi, Volkswagen, Nissan, Strauss and more.”
Emmanuel Bergman, Manager of Creative Operations at ironSource
“I was always fascinated by user experience, everything around us has user experience, and I wanted to create these experiences.
After majoring in interactive design, I was able to create experiences that made the user feel or engage with my creatives.
Now I’m in charge of a whole creative operation that produces thousands of creatives with each having the potential of being viewed millions of times”.