3D Generalist

— 1+ year of production experience in VFX/film, games, or marketing;
— modeling, sculpting, texturing and rigging knowledge is required;
— ability to troubleshoot and execute a broad range of 3D software tasks including modeling, UV layout, texturing and Rigging;
— strong sense of composition, light, and color;
— proficient knowledge of 3DS Max/Maya and ZBrush;
— you can find your way around Substance painter/Designer and Photoshop;
— strong technical skills and ability to learn new software/techniques quickly;
— strong communication skills, with good English language skills (both written and spoken);
— a strong portfolio.


— to produce high-quality artwork in a fast-paced and high-volume production environment;
— to be independent. We encourage our artists to initiate ideas and communicate them with the rest of the team;
— to integrate outsource assets;
— to optimize art to run in frame rate;
— to prepare and optimize for animation on mobile devices;
— to propagate textures.

What we love about Innovecs:

— career development and growth opportunities;
— performance-based compensation reviews;
— medical insurance (health), employee assistance program;
— paid vacation, holidays and sick leave;
— gym 24/7, personal fitness instructor;
— commute assistance;
— office massages, personal wellness consultant;
— English classes provided by native speakers;
— partially or fully reimbursed educational training and conferences;
— referral program;
— team buildings, fun and inviting environment that gives you the freedom to think beyond the next line of code.

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