Innovecs Games is looking for a talented 3D Animator for visual development of a casual mobile game. You’ll take on interesting tasks and bring creative ideas to life throughout the full cycle of development, from concept to final in-game assets, with a focus on innovation and quality. This project offers the chance to work with a great team of professionals in a collaborative and fast-paced environment. If you’re looking for a role that offers pushing creative boundaries, this is the perfect project for you!
Our value to you:
- Flexible hours and remote-first mode
- Competitive compensation
- Complete Hardware/Software setup – anything you need for work
- Open-door culture, transparent communication, and top management at a handshake distance
- Health insurance, vacation, sick leaves, holidays, paid maternity/paternity leave
- Access to our learning & development center: workshops, webinars, training platform, and edutainment events
- Virtual team buildings and social activities to celebrate the Innovecs lifestyle
If you feel like you’re the perfect match for this role, drop us your CV!
Innovecs is an equal opportunity employer. All hiring decisions are based on professional qualifications, skills, and experience. We are committed to a transparent, merit-based recruitment process that prevents discrimination and ensures equal opportunities for all candidates. Reasonable accommodations are available upon request throughout the recruitment process to support accessibility and inclusion.
- 3+ years of experience in 3D animator position in the game industry (casual games)
- Animation, rigging and skinning (Maya, Blender, 3DS Max)
- Art integration to the Unity project
- Strong understanding of game development processes, including asset creation, integration, and optimisation for mobile platforms
- Excellent communication skills and the ability to give constructive feedback to team members
- Ability to work in a fast-paced, iterative environment, meeting deadlines while maintaining high standards.
Not a must, but it would be a plus : * Character and Environment 3D modelling in Maya / 3DS Max / Blender
- Producing 3D animation for characters and environment and in-engine setup of game objects
- Be involved in the full cycle of game development—from initial concept art to final in-game assets
- Establish clear communication with client and team
- Ensure that the art production process runs smoothly, with clear communication on deadlines, asset requirements, and integration timelines
